Category Archive for "GameDev"

Launch Day – The Corridor: On Behalf Of The Dead

Aug 30 2018

Hey Folks, Well the day has finally arrived, after a long road and many, many hours of development time, The Corridor: On…

Dev Update #9 – We’ve been quiet but here’s why…

Aug 01 2018

Hi Folks, First off a small but heart felt apology for the length of time its taken us to get an update…

Farewell Greenlight

Feb 23 2017

Hi Folks, After seeing the news tweeted by @tha_rami a while back and after reading about the demise of Greenlight on various game…

Dev update #8 – Brightness in the darkness

Jun 07 2016

Hi Folks, Its time again for a much needed update (thanks to all who reminded me, you know who you are!). We’re…

Dev Update #7 – Exploring the virtual

Nov 19 2015

Hi Folks, In this development update I thought I’d run through some of the things we’ve been doing and learning about with…

Dev Update #6 – That elusive milestone Alpha

Oct 06 2015

Hi Folks, Well its been a long time coming but we are happy to announce that we are finally, finally into Alpha! Hooray! Whats…

Dev Update #5 – Unity 5, New team members and Xbox One

Mar 28 2015

Hi Folks, Well it’s been quite some time since we updated you all on what’s been happening here at Desktop Daydreams HQ…

Help The Corridor: On Behalf Of The Dead win the indiedb #ioty2014 Indie of the Year!

Dec 01 2014

Hey Folks, That’s right! Can you believe the indieDB indie of the year awards are here again? If you can, please head…

Greenlight Update!

Sep 05 2014

Hey Folks,   Just a quick one today with an update on our Greenlight campaign!  Here’s a screen grab of where we…

July Update!

Jul 15 2014

Hey Folks, Well lots to get through so I won’t dilly-daddale! We would like to officially announce our new game, The Corridor:…